Soldiers of Empires 2

Discussion - superscenario "World War II 1941 - 1945"

"Soldiers of Empires II" ("Soldiers of Empires 2") is a highly detailed turn based wargame of the World War Two beginning in 1939.

Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » February 22nd, 2014, 5:31 am

Ok, it was some errors in Scandinavia according to maps you provided
Most flagrant i found is mess between towns of Lycksele and Gallivare. Non-existing railroad west from Gallivare is also downgraded to road.
Fixed.
Also, there is ongoing fix of "knowledge bias" of South Baltic ports - from USSR to Germany (inclusive). Many are removed, especially insane number of ports in Leningrad.
I am going to post intermediate super-scenario fix after i will finish the European atlantic coast (may be within next week)
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby Igor Kulakov » February 22nd, 2014, 11:45 am

trurle wrote:Ok, it was some errors in Scandinavia according to maps you provided
Most flagrant i found is mess between towns of Lycksele and Gallivare. Non-existing railroad west from Gallivare is also downgraded to road.
Fixed.
Also, there is ongoing fix of "knowledge bias" of South Baltic ports - from USSR to Germany (inclusive). Many are removed, especially insane number of ports in Leningrad.
I am going to post intermediate super-scenario fix after i will finish the European atlantic coast (may be within next week)


please be careful with the removal of ports. Big City - a large port and shipyard. A large number of port cells associated with the need to model construction support ships. The same applies to the German ports!
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby dalibor » February 22nd, 2014, 1:15 pm

I agree with Igor ...
Due to the concept shipbuilding large number of ports necessary ....
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » February 22nd, 2014, 1:20 pm

Yes, i know.
But for now amount of ports in USSR and Germany RELATIVE to rest of world is exaggerated.

Example:
Port of Kobe, Japan (26km piers) - 2 port cells in SOE2
Port of Leningrad, USSR (31km piers) - 9 port cells in SOE2
Therefore, i left 3 port cells for Leningrad.

There no errors in ports though; just USSR/Germany have displayed even very small port facilities.
If the rest of world will be displayed with same details, around ~6000 ports around world must be created
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » February 25th, 2014, 12:15 pm

Posting here intermediate super-scenario fix (roughly 50% of work completed)

Fixed areas: North Atlantic, West Europe (not including Mediterranean), North America, South America, China and Japan (partial)

Contents of fixes:
Added about 500 ports
Fixed coastlines
Added about ~20 missed islands, many with ports
More detailed French and Dutch colonies in Caribbean and South America
Added ~50 historical airports, mostly to South America
Added ~10 historical fortified areas
Removed in most cases "small town" adhering to seaport with same name
Reduced over-expanded ports in USSR, Germany and occupied Netherlands
Railroad and road fixes (only most glaring errors) - special thanks to Dalibor.
Units position matched to newly added cities if unit is named after city
Finland frontline fixed - special thanks to Igor Kulakov
Extensive spellcheck (about ~1500 city names fixed)
Attachments
test.scn.zip
(3.07 MiB) Downloaded 176 times
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » February 27th, 2014, 12:23 pm

A bit confusing situation on Rhodes island.
In original scenario it set "captured by Italians from Greeks", but in realty Italians captured it from Turks in 1912.
Ethnicity of islanders is Greek though..but i do not know their historical mindset.
Should we set "native Italian" or may be "captured by Italians from Turks" instead?
Any suggestions?
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby dalibor » February 28th, 2014, 2:58 am

IT...........
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » February 28th, 2014, 7:39 am

Also clearing mess in Syria;
in scenario, it assigned to "Free French", but in realty on 22nd June, 1941 it was a scene of battle between Vichy's French and British.
Though the position of Vichy was dire at the moment..they capitulated 6th of July, 1941.
Set Vichy`s forces at sea (3 destroyers+3 submarines+1 escort) at Beirut according to history;
Land/air forces are set tentatively with estimated attrition 50% at middle of lost (historically) campaign.
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Re: Discussion - superscenario "World War II 1941 - 1945"

Postby trurle » March 27th, 2014, 10:00 am

Posting here major fix of WW2 superscenario (more or less final version).
The changes are following:
1) ~2000 English grammar fixes
2) Added ~100 fortresses and airbases
3) Fixed location for ~300 cities and ports
4) Added about ~800 new cities and ports
5) The correct alignment of Belgian Congo
6) More accurate and detailed data on colonial empires in Americas, Africa and Asia - about 25 fixes besides Belgian Congo.
7) Economy of USA, GB, USSR, Germany, Italy, Japan is fixed to be within 17% of historical data - pending reduction of ports economy to 50 max, 30 nominal
8) Removed excessive industrialization of Japan, China, Netherlands, Thai, India, USSR, Switzerland (in decreasing order).
9) Numerous coastline fixes, added several missed islands of total area ~ 40 thousand km2
10) Historical roads placed (only fragmentary work)
11) Fixed units in Finland
12) Fixed units for entire Lebanon-Palestine campaign
13) Various minor fixes like added coastal defense batteries and garrisons whenever historical data are available
Attachments
SOE2_economy_balancing.zip
estimation of economic strength balance of SOE2 nations
(4.15 KiB) Downloaded 200 times
test.zip
scenario file - unpack in "add" directory
(3.06 MiB) Downloaded 167 times
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